About me

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I’m an passionate human being who values curiosity, benevolence and aesthetism.

I discovered my passion for making games during high-school, when one day, a teacher invited me to learn how to code. I started to love making small games from scratch with C++ and SFML and as time went by I learned about game engines, tried to prototype my own before getting the hang of Unity.

When I got into my engineering school, I got closer to people with the same passions as me and learned to work in teams, as well as discovering the compelling challenges of leadership. My most experience was to be a responsible member of the Student Council, in a 34-people group, a context in witch I released my first two games, Naga Rush and Naga Cards, as well as learned a lot about communication and project management.

When it comes to hobbies, I’ve been playing the piano 10 years, and discovered two-way 80’s rock style dance in one of my engineering school clubs, of witch I eventually become the president. I also loves writing romantic stories and is always willing to do acting. Generally speaking, I’m attracted by art, and it is actually because video games seem to be the perfect compromise between my skills in coding and my creative side that I convinced myself that game development was my way to go!

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